While working together with a few third parties, the main person behind DeVries Arts is me: Thijs de Vries. I have been doing 2d illustration and graphics since somewhere in the 80's, making games and doing digital 3d since '94/'95 and have been active as a professional game artist since 2007. And to me digital art is not just graphics; it is the technology behind it as well. So tool-development, rigging, shader coding and game coding in unity C# have long been part of what I do. I strive for the best quality no matter the product, and bring a broad range of experience in and understanding of game development and art production to the table.